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Gallery3D的使用
阅读量:5371 次
发布时间:2019-06-15

本文共 7776 字,大约阅读时间需要 25 分钟。

*******************************************重写Gallery类用于定义控件样式等******************************************

public class GalleryFlow extends Gallery{

//相机类

 private Camera mCamera = new Camera();

    //最大转动角度

  private int mMaxRotationAngle = 90;

 //最大缩放值

    private int mMaxZoom = -280;

 //半径值

    private int mCoveflowCenter;
    /**
     * @param context
     */
    public GalleryFlow(Context context) {
        super(context);
      //支持转换 ,执行getChildStaticTransformation方法
        this.setStaticTransformationsEnabled(true);
    }
   
    public GalleryFlow(Context context, AttributeSet attrs) {
        super(context, attrs);
        this.setStaticTransformationsEnabled(true);
    }
   
    public GalleryFlow(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        this.setStaticTransformationsEnabled(true);
    }
   
    /**
     * 获取旋转最大角度
     */
    public int getMaxRotationAngle() {
        return mMaxRotationAngle;
    }
   
    /**
     * 设置旋转最大角度
     */
    public void setMaxRotationAngle(int maxRotationAngle) {
        mMaxRotationAngle = maxRotationAngle;
    }
   
    /**
     * 获取最大缩放值
     * @return
     */
    public int getMaxZoom() {
        return mMaxZoom;
    }
   
    /**
     * 设置最大缩放值
     * @param maxZoom
     */
    public void setMaxZoom(int maxZoom) {
        mMaxZoom = maxZoom;
    }
   
    /**
     * 获取半径值
     * @return
     */
    private int getCenterOfCoverflow() {
        return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2
                        + getPaddingLeft();
    }
   
    /**
     *
     * @param view
     * @return
     */
    private static int getCenterOfView(View view) {
        System.out.println("view left :"+view.getLeft());
        System.out.println("view width :"+view.getWidth());
        return view.getLeft() + view.getWidth() / 2;
    }
   
   //控制gallery中每个图片的旋转(重写的gallery中方法)
    protected boolean getChildStaticTransformation(View child, Transformation t) { 
        //取得当前子view的半径值
        final int childCenter = getCenterOfView(child);
       
        final int childWidth = child.getWidth();
        //旋转角度
        int rotationAngle = 0;
        //重置转换状态
        t.clear();
        //设置转换类型
        t.setTransformationType(Transformation.TYPE_MATRIX);
        //如果图片位于中心位置不需要进行旋转
        if (childCenter == mCoveflowCenter) {
            transformImageBitmap((ImageView) child, t, 0);
        } else {
            //根据图片在gallery中的位置来计算图片的旋转角度
            rotationAngle = (int) (((float) (mCoveflowCenter - childCenter) / childWidth) * mMaxRotationAngle);
            System.out.println("rotationAngle:" +rotationAngle);
            //如果旋转角度绝对值大于最大旋转角度返回(-mMaxRotationAngle或mMaxRotationAngle;)
            if (Math.abs(rotationAngle) > mMaxRotationAngle) {
                rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle : mMaxRotationAngle;
            }
            transformImageBitmap((ImageView) child, t, rotationAngle);
        }
        return true;
    }
    /**
     *
     */
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        mCoveflowCenter = getCenterOfCoverflow();
        super.onSizeChanged(w, h, oldw, oldh);
    }
   
   
    private void transformImageBitmap(ImageView child, Transformation t,
                    int rotationAngle) {
        //对效果进行保存
        mCamera.save();
        final Matrix imageMatrix = t.getMatrix();
        //图片高度
        final int imageHeight = child.getLayoutParams().height;
        //图片宽度
        final int imageWidth = child.getLayoutParams().width;
        //返回旋转角度的绝对值
        final int rotation = Math.abs(rotationAngle);
       
        // 在Z轴上正向移动camera的视角,实际效果为放大图片。
        // 如果在Y轴上移动,则图片上下移动;X轴上对应图片左右移动。
        mCamera.translate(0.0f, 0.0f, 100.0f);
        // As the angle of the view gets less, zoom in
        if (rotation < mMaxRotationAngle) {
            float zoomAmount = (float) (mMaxZoom + (rotation * 1.5));
            mCamera.translate(0.0f, 0.0f, zoomAmount);
        }
        // 在Y轴上旋转,对应图片竖向向里翻转。
        // 如果在X轴上旋转,则对应图片横向向里翻转。
        mCamera.rotateY(rotationAngle);
        mCamera.getMatrix(imageMatrix);
        imageMatrix.preTranslate(-(imageWidth / 2), -(imageHeight / 2));
        imageMatrix.postTranslate((imageWidth / 2), (imageHeight / 2));
        mCamera.restore();
    }
}

=================================================================================================

**********************************重写Adapter类用于给Gallery提供图片*************************************

public class ImageAdapter extends BaseAdapter{

 int mGalleryItemBackground;
    private Context mContext;
    private Integer[] mImageIds;
    private ImageView[] mImages;
   
    public ImageAdapter(Context c, Integer[] ImageIds) {
     mContext = c;
     mImageIds = ImageIds;
     mImages = new ImageView[mImageIds.length];
    }
    /**
     * 创建倒影效果
     */

   public boolean createReflectedImages() {

     //倒影图和原图之间的距离
     final int reflectionGap = 3;
     int index = 0;
     for (int imageId : mImageIds)
     {
       //返回原图解码之后的bitmap对象
       Bitmap originalImage = BitmapFactory.decodeResource(mContext.getResources(), imageId);
       int width = originalImage.getWidth();
       int height = originalImage.getHeight();
       //创建矩阵对象
       Matrix matrix = new Matrix();
       //指定一个角度以0,0为坐标进行旋转:matrix.setRotate(30);
       //指定矩阵(x轴不变,y轴相反)
       matrix.preScale(1, -1);
       //将矩阵应用到该原图之中,返回一个宽度不变,高度为原图1/2的倒影位图
       Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0,
         height/2, width, height/2, matrix, false);
      
       //创建一个宽度不变,高度为原图+倒影图高度的位图
       Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
         (height + height / 2), Config.ARGB_8888);  
       //将上面创建的位图初始化到画布
       Canvas canvas = new Canvas(bitmapWithReflection);
       canvas.drawBitmap(originalImage, 0, 0, null);
      
       Paint deafaultPaint = new Paint();
       deafaultPaint.setAntiAlias(false);
       canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);
       Paint paint = new Paint();
       paint.setAntiAlias(false);
       
       /**
        * 参数一:为渐变起初点坐标x位置,
        * 参数二:为y轴位置,
        * 参数三和四:分辨对应渐变终点,
        * 最后参数为平铺方式,
        * 这里设置为镜像Gradient是基于Shader类,所以我们通过Paint的setShader方法来设置这个渐变
        */
       LinearGradient shader = new LinearGradient(0,originalImage.getHeight(), 0,
               bitmapWithReflection.getHeight() + reflectionGap,0x70ffffff, 0x00ffffff, TileMode.MIRROR);
       //设置阴影
       paint.setShader(shader);
       paint.setXfermode(new PorterDuffXfermode(android.graphics.PorterDuff.Mode.DST_IN));
       //用已经定义好的画笔构建一个矩形阴影渐变效果
       canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()+ reflectionGap, paint);
       //创建一个ImageView用来显示已经画好的bitmapWithReflection
       ImageView imageView = new ImageView(mContext);
       imageView.setImageBitmap(bitmapWithReflection);
       //设置imageView大小 ,也就是最终显示的图片大小
       imageView.setLayoutParams(new GalleryFlow.LayoutParams(200, 300));
       //imageView.setScaleType(ScaleType.MATRIX);
       mImages[index++] = imageView;
     }
     return true;
    }

 @SuppressWarnings("unused")

  private Resources getResources() {

        return null;
    }
    public int getCount() {
        return mImageIds.length;
    }
    public Object getItem(int position) {
        return position;
    }

  public long getItemId(int position) {

        return position;
    }
    public View getView(int position, View convertView, ViewGroup parent) {
        return mImages[position];
    }
    public float getScale(boolean focused, int offset) {
        return Math.max(0, 1.0f / (float) Math.pow(2, Math.abs(offset)));
    }

}

=================================================================================================

**********************************************Acitivity中调用一下***************************************

public class GalleryDemoActivity extends Activity {

    /** Called when the activity is first created. */
    public void onCreate(Bundle savedInstanceState) {
     super.onCreate(savedInstanceState);
        requestWindowFeature(Window.FEATURE_NO_TITLE);    
        setContentView(R.layout.main);
       
        Integer[] images = { R.drawable.image01,
              R.drawable.image02,
              R.drawable.image03,
              R.drawable.image04,
              R.drawable.image05};
       
        ImageAdapter adapter = new ImageAdapter(this, images);
        adapter.createReflectedImages();

   //创建倒影效果

        GalleryFlow galleryFlow = (GalleryFlow) this.findViewById(R.id.gallery);
        galleryFlow.setFadingEdgeLength(0);
        galleryFlow.setSpacing(100);

   //图片之间的间距

        galleryFlow.setAdapter(adapter);
       
        galleryFlow.setOnItemClickListener(new OnItemClickListener() {
            public void onItemClick(AdapterView<?> parent, View view,
                    int position, long id) {
                Toast.makeText(getApplicationContext(), String.valueOf(position), Toast.LENGTH_SHORT).show();
            }
        });
        galleryFlow.setSelection(4);
    }
}

=================================================================================================

xml是这样写的

<com.example.mgallery3d.GalleryFlow

     android:layout_width="fill_parent"
     android:layout_height="fill_parent"
     android:id="@+id/gallery"
     android:gravity="center_vertical"/>

转载于:https://www.cnblogs.com/debuggle/archive/2012/09/29/2708547.html

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